lure kv2 on top of mine and then shoot at mine. there are mines on left and right flank of the map and you can see them. be top repaired when you go agains them, there will be no time to repairģ. be always on the move, they cahnge locations by moving to your latest location every 1 minute i think.Ģ. Even Schildkroteberg without exploits wasn't this frustrating and tedious.ġ. I don't want to give up, but I just can't see how this is possible without endlessly repeating the same tedious manoeuvres for an hour or so. Worse, remnants of the previous waves occasionally survive, with DP guards having a habit of showing up and buttoning me at the worst possible moment.ĭoes anyone have any tips for dealing with this part? I'm trying to finish off ToW, but this mission is just making the entire experience miserable. I've tried picking one off before they join up in the middle of the map, but the ridiculous front/side armour means I only get a few effective shots in. Kiting and popping out of cover for single shots is the way forward, but with the three of them together and lack of control over the turret, every single rear armour shot takes several boring minutes to set up. With prayers to RNJesus and the patience for yet more kiting, the preceding waves are fine, but these things just move around in a pack making circling or facehugging one impossible. My current issue is the three KV-2s in the final counter-attack. Everything up to the counter-attack is easy, though it's an incredibly boring and tedious exercise in kiting and attack ground. So half a year later, I still can't quite pull this off.
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